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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0002423 | Kdenlive | Rendering | public | 2011-11-25 20:49 | 2011-11-25 20:49 | ||||||||
| Reporter | evorster | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | new | Resolution | open | ||||||||||
| Platform | x86_64 | OS | Linux | OS Version | 3.1.2 | ||||||||
| Product Version | Recent git | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0002423: Speed effects affect audio channel below... | ||||||||||||
| Description | I had a fairly complicated project, with a few clips that have the speed effect applied to them. Somehow the audio always seemed to be cut short. This would only become apparent after having rendered the video, not before. My audio was broken into some clips. I don't know if that has any effect on it. While I was listening to the audio on the rendered video, I could hear the speaker change pitch. Anyways, I inserted a blank audio channel between the video channels and the channels containing audio, and suddenly all the effects were gone. I have seen speed effects do some other strange things in the same channel, but have never seen it affect the next channel down. | ||||||||||||
| Steps To Reproduce | Make a project with a lot of speedups and slowdowns. Add some voice to the audio channel, and make sure it ends with the rest of the video. After rendering it almost certainly will not line up. | ||||||||||||
| Additional Information | MLT is latest release. Kdenlive is git from two weeks ago. | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Build/Install Method | Manual build from SVN | ||||||||||||
| Attached Files | |||||||||||||
Issue History |
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| Date Modified | Username | Field | Change |
| 2011-11-25 20:49 | evorster | New Issue | |
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