Last week, part of the Kdenlive core team met in Amsterdam for a short sprint, the highlight of which was a visit to the Blender Foundation.
Francesco Siddi, COO at Blender, provided us with a rare insight into Blender’s history and precious advice about product management for Kdenlive – we hope to implement some of these advices soon.
As the meeting took place on a Friday afternoon, we also had the opportunity to attend their “Weekly”, which is an open session where artists and developers share their progress of the past week on various Blender related projects.
So thanks again to Francesco and everyone at the Blender Foundation for their hospitality.
On the next day, we discussed a few topics, including:
- Refining the audio workflow task
- Proof of concept on how we can improve clip timecode – define a start timecode when rendering
- Finalized an MLT patch to make rendering work without a display server (required to make Flatpak pass our render test suite)
- Scratched a few itches