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Wednesday, 1 January 2003

Happy New Year and a tar.gz of kdenlive

Jason Wood
Hope everyone out there had a happy new year! I think it is nice to start the year as you mean to go on, and so I have now uploaded the first alpha release of Kdenlive. Head over to the download page for more info, and contact me if you run into any difficulties.
Friday, 20 December 2002

Integration underway

Jason Wood
Kdenlive has now gained multiple undo/redo functionality, and load/save support! If that's not enough for you, Piave now uses YUV overlays for all video output, and is threaded for lower latency. In fact, apart from some minor bugs that need to be sorted out, we should have a first source release out soon. Read More
Saturday, 30 November 2002

Integration underway

Jason Wood
The integration of Kdenlive and Piave is well underway! Piave can now embed itself into Kdenlive, and display clips. Kdenlive can then tell Piave to seek around the clips. Nice! At the moment, Piave is using it's own hard coded render tree, so the next step is to communicate the contents of the timeline to Piave. It's possible that we will have this working within the week, so stay tuned!
Sunday, 17 November 2002

Kdenlive Update

Jason Wood
We've been busy recently - Kdenlive is coming along nicely, The timeline is capable of drag 'n' drop, multiple selection, snapping clips to each other, and more. Rolf's rendering engine, Piave, is gaining some interesting new features, and we have almost finalised the interface on how the two should communicate. Look in the document section for the latest version of the interface. Read More
Tuesday, 29 October 2002

Cutter News

Jason Wood
A couple of interesting updates. Firstly and most importantly, Rolf Dubitzky is very interested in bringing his rendering engine together with the Kdenlive GUI to the mutual benefit of all involved! Read More
Tuesday, 17 September 2002

Soundcard Blues

Jason Wood
I have been chasing down the bugs in the aRts code, only to discover that most of the problems I have been experiencing are probably not my (or aRts') fault. The trouble is the dodgy drivers for the Aureal Vortex that I have. Damn. I'm going to have to get a new soundcard before I can effectively pick up any audio or movie related code again.
Sunday, 15 September 2002

Timeline Progress

Jason Wood
OK, I have some free time again now. Progress on the timeline continues, it is now possible to zoom in/out! Fixed up timing issues with the timeline, there are a couple of outstanding issues with moving things about on the timeline that need to be addressed, and a nasty bug which crashes Kdenlive on exit which I haven't started tracking down yet. If all goes well (I know, I know, I said these exact words last month) then I should have something up and running by the end of next week. No promises this time though!
Sunday, 8 September 2002

Slow Development

Jason Wood
Just a note so that the site doesn't look dead - I have not had much time to work on Kdenlive recently, and neither has Christian. However, development is still in progress.
Thursday, 22 August 2002

Removed deadline

Jason Wood
I haven't got as much time to work on kdenlive as I would like recently, and don't know how long it's going to take to reach the deadline. So for the moment, I've removed a set date for reaching the first milestone. All I can say is - it will happen soon!
Wednesday, 7 August 2002

Milepost deadline put back a week on Sunday

Jason Wood
I had hoped to have reached the first milepost by the end of tommorrow, that is, I would have all basic timeline functionality finished. However, since I am going to be out all day tommorrow, and because the code I need to write is relatively complex, that is not going to happen. Read More