The talk by Jean-Baptiste Mardelle’s at Akademy 2017 is released along with many other interesting talks.
Akademy is the annual world summit of KDE, one of the largest Free Software communities in the world. It is a free, non-commercial event organized by the KDE Community.
You can find the slides here.
Thank you very much for the information, especially the Slides, which are text and more easier to translate for those who do not speak English.
Every bit of information about Kdenlive I like to know.
Thanks for the hard work you have done.
I especially like the k.d.e.n.l.i.v.e building bricks first piling up, then getting laid down. And I like the eady-to-understand timeline illustrations. Very well done, JBM!
i cant see your screen…
You can download the slides.
Very nice what you guys are doing and how Kdenlive is shaping up.
A couple points about the talk/slides:
* No professional video editor that I know of does transitions by overlapping clips. I’ve only, personally, seen that kind of workflow in the older version of Windows Movie Maker, actually.
Professional editors don’t want that, because, when we trim the footage, we want the part we chose of a clip to be more visible instead of being obstructed in the second half of the transition(into the other clip). So the second half of the transition(that goes into the other clip) is actually extra frames coming from the part of the footage that was trimmed off. The way other professional editing systems(Avid Media Composer, Premiere Pro, Final Cut) do is to add the transition to a cut in between two touching clips;
* Professional editors don’t usually do much in adjusting contrast and color-related parameters, that is usually only done in amateur videomaking. In the professional world, contrast and color is handled by a Colorist. It’s useful to have the effects available but it not only doesn’t make sense to have them added by default, it would actually be very annoying and a waste of space. Professional editors deal more with transformations(position, scale, rotation, anchor/pivot) and opacity parameters, most of the time. If you guys make those tools stable and robust(especially the animation/curves system, UI and workflow), it’ll be very significant. Basic audio controls is useful as well(for linked audio), but having the mixer would be sufficient and a better workflow.
* Also, be able to manage the nested sequences in the project panel, as well as be able to open them in a separate timeline, would be great;
* By the way, be able to open multiple sequences is key for professional work — really key. We usually put select clips in one sequence and have that open while working on the rough cut(first cut). We also usually have many revisions of a cut(sequence), so be able to have and open multiple sequences is really key;
* Trimming is also one of the most critical ones. Different editors like different ways of trimming so the best bet is to add all of them(That’s what Avid, Premiere and Final Cut 7 did).
We are always open to listen to feedback from editors. If you’d like to further develop your input please contact us via mailing list.
In contrast to the gentleman named
Hyuristyle, I find Kdenlive 17.08 rather intuitive for my needs; everything just makes sense.
My friend, who is only moderately computer savvy and is new to video editing, was also able to pick up using it easily as well. He loves it and I have no problem recommending it to my non-professional editing friends.
The Kdenlive timeline makes sense to us, more so than Openshot and definitely more than Lightworks, which I could not figure out at all. I understand that Lightworks is for professionals, and I’m curious as to who you see as your target audience? Because I can imagine that there will be people with different skill levels having different desires for how Kdenlive should evolve.
Agreed, different user groups need different kind of tool support. The most difficult thing to some people seem to be granting Kdenlive the time necessary to grow and become more mature, but without becoming some bloated tool.
I like the “professionals” club getting swung in order to force one’s voice heard. Maybe it’s due to my daytime job that I have developed some noise cancellation brain wiring that filters out the good stuff from the broad pro noise: the key here are those professional users that do reflect on their work and who explain the why. Such users are also highly open-minded no-BS people. Contrast this with those users who cling to a pro-tool and need all things to be alike their pro-tool.
You guys, there were several features mentioned by @Hyuristyle, and not all of them are for the pro niche. I would consider sequences, nested sequences, and having every trim method features, but the lack of pivot point is crippling for any animated rotation (just try it) and is hardly bloat. I disagree with him directly in only one area–I consider overlap=transition (in the kdenlive timeline rewrite in development) to offer more control. I think some of Premiere’s methods are upsettingly counter-intuitive (transitions are a prime example) and is an example of how pros are accustomed to garbage interfaces (like Maya) because they paid big money and/or possibly get more consistent output. However, methods for transitions vary from program to program, and this is a matter of opinion. Instead of shooting down all of these ideas, commenting on each idea is more helpful to the developers and a better encouragement to people considering getting involved.
thank you very much for share these slides, but how to download it. i did not get any download link
You can find the link in the body of the article, right before the video.